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Sea Giant
Large humanoid (aquatic giant), CN
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Armor Class: 13
Hit Points: 142 (15d8+75)
Speed: 40 ft., swim 30 ft.
Initiative: 7
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STR: 30 (10) DEX: 14 (2) CON: 21 (5)
INT: 14 (2) WIS: 14 (2) CHA: 12 (1)
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Saves: STR: 14 DEX: 2 CON: 9
    INT: 2 WIS: 2 CHA: 1
Skills: 4 + ability mod for (Acrobatics, Climb, Craft (any one), Intimidate, Knowledge (nature), Perception, Stealth, Swim)
Languages: Aquan, Common, Giant
CR: 10(3600 xp)
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Space: 10 / Reach: 10
Melee attacks:
2 slams +14 (1d8+10)
Ranged attacks:
rock +6 (1d8+15)
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Special: amphibious
Feats: Blind-Fight, Cleave, Improved Initiative, Improved Sunder, Iron Will, Lightning Reflexes, Power Attack, Skill Focus (Knowledge [nature])
Environment: any aquatic
Organization: solitary, gang (2-4), or family (2-4 plus 20% noncombatants plus 1 cleric of 5th-8th level)
Treasure: double standard
Source: Tome of Horrors Complete

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